The Defender's Wiki - Pits
Pits serve multiple important purposes:
- First - they prevent tunnelling;
- second - they force rushers to build up onto the front wall's Y level;
- third - they slow down rushers a lot;
- fourth - it's clearly visible when someone is rushing
What to do in pits -
- Whether it is a frontpit or backpit, you have to mine all blocks in their area until there is only the bedrock base of the map left
- After the blocks are mined, place a layer of crafting tables all over the bedrock base, so the rushers have to shift whenever they want to place a block to build up
- Then you can start building a floor pattern
- Keep in mind - frontpit floor pattern should be more of a slowdown-pattern, however backpit floor pattern should primarily focus on making it difficult to place blocks, because there isn't much area to run in a backpit anyway
Types of floor patterns -
Floor patterns are designed to slow-down the rushers, make it harder to place blocks or both
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Floor pattern #1
This is the classic and quite effective low-effort slowdown pattern, gets better if you make multiple layers of it (if you decide to do so, the last 2 layers should have no pressure plates on it, since they allow rushers to boat on top of the pattern and just completely bypass it)
Popularized/invented by: Unknown
Resources needed: Crafting tables, fences, pressure plates
Images:


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Floor pattern #2
Another quite popular pattern. However it has some flaws, the ladders between crafting tables make you move very slow, but they can also be an advantage for rushers - imagine someone is sky rushing and they fall into your front pit and they manage to land on a ladder, they will not take fall damage, because landing on a ladder neutralizes fall damage. Also because there's no block next to the fences, they can freely run on the edge there
Popularized/invented by: FbprZ7 ❤️
Resources needed: Crafting tables, ladders, fences, pressure plates, signs
Images:

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Floor pattern #3
This pattern is probably one of the best patterns you can use. The holes in it make it impossible to diagonally run between the fences, because you'd just fall in them. Notice that the lower signs are placed on the back side of plates and the upper signs are placed on the front side of the fences, which protects the fences from being broken first and forces the rushers to turn back to break the other sign. In the holes there are buttons that are placed on the back side of crafting tables, that makes them really hard to see + the rushers have to switch to a water bucket to break them. One flaw - because of its height and the signs it may be hard to spot the rushers sometimes
Popularized/invented by: Unknown
Resources needed: Crafting tables, buttons, pressure plates, fences, signs
Images:



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Floor pattern #4
You probably shouldn't use this pattern if you have other resources, but if you only have access to slabs this is a cool pattern that prevents rushers from placing blocks and if you fill the whole pit with the slabs it may take them a second or two to realize they're walking on slabs and not just planks. You can also use this pattern as a base for some more advanced pattern
Popularized/invented by: Unknown
Resources needed: Crafting tables, slabs
Images:

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Floor pattern #5
This pattern design is pretty advanced and requires a bit of effort to make. It was first seen on 05/29/2024 2AM GMT during an Oceano match. I've been trying to figure out who's the inventor of it, but I had no luck in doing so
Popularized/invented by: Unknown
Resources needed: Crafting tables, fences, cobwebs, endstone, pressure plates, water, fence gates
Images:

